The simple sphere-based distance calculation allows the controller to operate with minimal processing latency, as opposed to other camera-based control techniques on the PlayStation 3. The uniform spherical shape and known size of the light also allows the system to simply determine the controller's distance from the camera through the light's image size, thus enabling the controller's position to be tracked in three dimensions with high precision and accuracy.
The colored light serves as an active marker, the position of which can be tracked along the image plane by the camera. Based on the colors in the user environment captured by the camera, the system dynamically selects an orb color that can be distinguished from the rest of the scene.
The PlayStation Move motion controller features an orb at the head which can glow in any of a full range of colors using RGB light-emitting diodes (LEDs). The PlayStation Move features a variety of internal sensors to gauge orientation.
It functions similarly to the Wii Remote. The primary component of PlayStation Move, the PlayStation Move motion controller, is a wand controller which allows the user to interact with the console through motion and position in front of a PlayStation camera. On the PlayStation 3, up to four Move controllers can be used at once (four Move motion controllers, or two Move motion controllers and two Move navigation controllers ). The device was generally well received by critics, but has not quite met Sony's goals for integration into the market.Īs with the standard PlayStation 3 wireless controllers ( Sixaxis, DualShock 3), both the main PlayStation Move motion controller and the PlayStation Move navigation controller use Bluetooth 2.0 and an internal lithium-ion battery charged via a USB Mini-B port on the controller. The Move uses inertial sensors in the wand to detect motion while the wand's position is tracked using a PlayStation Eye or PlayStation Camera. Conceptually similar to Nintendo's Wii Remote and Microsoft's Kinect, its function is based around controller input in games stemming from the actual physical movement of the player. Initially released in 2010 for use with the PlayStation 3 video game console, its compatibility was later expanded to its successor, the PlayStation 4, in 2013, its PlayStation VR platform in 2016 and the PlayStation 5 in 2020. PlayStation Move ( プレイステーションムーヴ, PureiSutēshon Mūvu) is a motion game controller developed by Sony Computer Entertainment. ( magnetometer, object recognition (via PlayStation Eye or PlayStation Camera)) (three-axis accelerometer, three-axis angular rate sensor)