The new version thankfully has a journal with clues and hints.
And even when you've cracked the solution, actually executing it is another matter - an early puzzle involving an irritating mime had me pulling my hair out from the roots. The puzzles are often obtuse and poorly signposted. Sierra point and clicks ( King's Quest, Leisure Suit Larry) had a reputation for being way more abrasive than competitor LucasArts ( Monkey Island, Day of the Tentacle) - and Gabriel Knight is no exception. Though, I'm not sure I'd wish that on anyone. Oh yeah, have we mentioned that hero Gabriel Knight is a total scum bag? He's a selfish, sexist pig and you'll want to punch him in the face (or tug on his ridiculous blonde mane) every time he opens his mouth.Īnyone who says a protagonist doesn't have to be likeable should be forced to play this game. And put upon secretary Grace now seems endeared by Knight's boorish banter, rather than disgusted. The narrator - a hearty black voodoo shaman - overacts every line. Gabriel's Southern drawl is now even more irritating. The characters now look like avatars from The Sims, the backgrounds feel barren and stale, the repetitive midi music grates when played with proper instruments, and the new voice acting… God, the voice acting. The medium of delivery might be more modern, but it loses a lot in the process. Gabriel Knight: Sins of our Fathers feels like a famous painting redrawn in biro.